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Model
A model is an abstract representation of reality,
useful for its explanatory and predictive power. A model airplane
represents how a real airplane looks, can be used to explain how
it works, and, if for example you throw it into the air or hang
it in a wind tunnel, can be used to predict how an airplane based
on that model would behave. A simulation model represents
how a system works by capturing its fundamental structure.
Physical models and mental models
The two main types of models are physical models and mental
models. The purpose of physical models is to enhance our
mental models.
The most important type of model is the mental
models each
of us uses in our day to day existence, because all conscious decisions
are based on mental models. We have mental models for how our neighborhood
works, for how a car works, for how a country works, and so on.
We also have mental models that we have built ourselves to do things
like perform our jobs, participate in running our households, interpret
the news, and so on. And then there are the mental models currently
used to approach problem solving, such as the global environmental
sustainability problem.
It is this last mental model that Thwink.org seeks to change,
by showing that current mental models, such as those based on Classic
Activism, are not nearly as productive as the more appropriate
models that can be built using an analytical approach and the rest
of the concepts in this glossary.
Prescriptive versus descriptive models
Most models are descriptive. A descriptive model describes
how something works. If a simple problem is being modeled, a descriptive
model is usually good enough to solve it. For example, a model
of an industrial manufacturing process could be the steps required
to perform it and diagrams if necessary. If a problem occurs, you
inspect and test the process to isolate the problem to the step
causing it. Then you modify the step so the process no longer produces
defects.
A large drawback is the descriptive model approach will not
work for complex system problems, because the system is
too complex to descriptively model completely or accurately.
Examples of systems falling into this class are cultures, organizations,
the universe, political dogmas, and a snowstorm at the molecular
level.
The standard solution to the complexity constraint has been to
model the portion of the system that, if understood, will lead
to solution of the problem. But how do you know what portion to
model? And how do you know HOW to model it so that a solution is
easy to derive from the model? There are no tried and true answers
to these questions using the strategy of modeling the “right” portion
of the system, because the “right” portion must be
intuitively found. The result is that most such efforts fail. Eventually,
given enough time, luck (trial and error) leads to a workable solution.
That’s why prescriptive models are needed. A prescriptive
model is designed from the start to make solution
easy, by leading problem solvers to the solution as efficiently
as possible. The approach that Thwink.org has chosen is to:
1. Use
a formal process that drives all modeling.
2. First
diagnose why the problem is occurring at the fundamental level
before any solution hypothesizing begins.
3. Deliberately
model with leverage points in mind.
The emergent property of
these three strategies is prescriptive models that are an order
of magnitude more likely to lead to an acceptable solution in
time.
The second strategy is the key. Approximately 80% of a problem
solver's time should go to the diagnostic step. The better it's
done, the easier all remaining process steps are.
The diagnostic step of a prescriptive
modeling approach to a difficult social problem will lead to
two extremely important insights:
1. Identification of the structure that is causing such strong
change resistance that this is a difficult problem, and not an
easy one.
2. Identification of the intuitively attractive
low leverage points that problem solvers have been pushing on in
vain for so long.
Once these two insights are reached, prescriptive modeling moves
on to identification of the high leverage points that, when correctly
pushed, will cause the change resistance
to be mostly disappear. This is usually easy to do, because the
high leverage points are probably already in the model. They are
a natural part of the diagnostic structure. If they are not, then
you probably have a shallow diagnosis.
Finally, once the high leverage points are found, prescriptive
modeling moves into testing how to best “push” on them.
This requires experimentation. If this is done right, the experiments
that work may be seamlessly scaled up into the actual solution.
All in all, a prescriptive modeling approach is the only way to
solve difficult social system problems, unless of course you prefer
to rely on luck.
For an example of prescriptive modeling, please see the Dueling
Loops paper.
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